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About Me
Concept Artist working across game and film, specializing in worldbuilding and visual storytelling.
My work focuses on designing spatial systems, architectural language, and cultural identity to create cohesive narrative environments. I approach each project as a structured ecosystem, where material logic, atmosphere, and function operate together to support story and world cohesion.
Selected credits include Avatar: The Way of Water, Avatar: Fire and Ash, AION 2, and Lost Ark.
Contact
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